Magic Pen

Magic Pen

Description

Draw shapes and allow the laws of physics to help your game progress!

How to play Magic Pen

Make clever use of physics to collect all the flags in each level. The shapes you draw are affected by gravity, friction and inertia, so use these properties to your advantage. The red ball (or red square in some levels) collects the flags. Draw the objects so they push the ball in the right direction. You cannot draw inside other objects. Mouse = Draw an object. Left mouse button = Draw a circle. Use pins and hinges to connect two objects. Hold down S and click inside an object to draw a pin. Draw a second object over the pin to connect the two objects. Hold down D to draw a hinge. It works in the same way as a pin, except that the two objects can now rotate relative to each other. Hold down A while you left-click a shape to erase an object. Spacebar = Restart the level

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